| This
activity, using KidPix as a learning and thinking tool, has been aligned
with the SACSA frameworks and is intended to provide the learning described
below.
BAND - Primary
Years
| LEARNING
AREAS |
STRANDS |
OUTCOMES |
| The
Arts |
Arts
practice |
2.1 |
| Design
and Technology |
Designing |
2.2 |
| ESSENTIAL
LEARNINGS |
EVE:
Key Competencies |
LIT.,
NUM. AND ICT |
| F.
T, C, |
KC2,
KC5, KC6, KC7 |
ICT |
KEY IDEAS
The Arts
Students
explore representations of real and imagined experiences. They create,
plan or shape new and/or existing arts works to express ideas,feelings
and events related to personal, social and environmental futures in local
and global communities. |
Design and Technology
Students
learn a range of specific design skills , which help them to design more
effectively and develop their thinking and capacity to affect change. |
STUDENT TASKS
Select
the wacky brush and design a house using the brick, wood or other option.
Use
the tile option for the roof or draw and paint your own design using the
wacky pencil.
Add
details such as windows, doors, a garage, or a chimney.
Add
outside details to finish your picture and type in your name.
EXAMPLES OF STUDENT
WORK (YEAR 3)
|