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There are four
assignments during the ITS OOPS Course.
Assignment 1: Top
Down Design
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This assignment
involves using effective Top Down design techniques to design
a simple oop game using KNP. |
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You will be
assessed on your understanding of the basic concepts of TDD
and your ability to show practical implementation of these
skills. Extra
marks may be able to be gained by avoiding snickering or
laughing. |
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Assessment
Instrument for Assignment One |
Assignment 2: Algorithms
and Programming
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Here you get the
pleasure of being tested for basic algorithm and programming
tasks. This only slightly torturous process is designed to
assess your understanding of the principles involved in event
driven programming. |
Assignment 3: OOP
Terminology
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Using word matches
and sentence completion exercises, this assignment assesses
your familiarity with OOP terminology. Failure to complete
this in a satisfactory manner will result in...brrrr...it's
too scary to even write here. |
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Assessment
Instrument for Assignment Three |
Assignment 4: Game
Design and Implementation Process
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During the ITS OOPS project
you will work in pairs / groups to develop a game using KNP and keep a
log book of your process during the project. |
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Your game
development process is assessed through review of the log book
and your game development is assessed on the basis of
innovation, extent and standard of completion. This will
be pure pleasure, which is its own reward...sigh... |
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Assessment
Instrument for Assignment Four |
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