VR
Projects URL List
BattleTech VR Links Henkle,
Charlotte
[United States]
http://www.xensei.com/users/normanc/www/battletech.html
BMD-HMS: Boeing McDonnell Douglas
Human Modeling System
[United States]
http://www.boeing.com/assocproducts/hms/
CHARM: Comprehensive Human
Animation Resource Model
ESPRIT 3-year Project completed in
December, 1996. Modeling a 3D solid human body to obtain the physically-based simulation
of movements and deformantions.
[Europe, 3D modeling of human body,
Univerity de Las Islas Baleares, Ecole des Mines de Nantes, Swiss Federal Institute of
Technology (EPFL), University of Geneva (UNG), University of Karlsruhe (UNK)]
http://ligwww.epfl.ch/~maurel/CHARM/Home_Page/Home_Page.html
Collaborative Integrated
Communications for Construction (CICC)
The primary objective of the CICC
approach is to enable dispersed and temporary teams to work together as effectively as an
established in a shared office. CICC Partners: BICC/Balfour Beatty, Bechtel, Bovis, Brunel
University, BT, Europroject SA, ECRC, Institut CERDA, Ove Arup, Telefonica.
[United States, augmented reality,
mobile 3d technologies, wearable computing, telepresence]
http://www.hhdc.bicc.com/cicc/default.htm
CyberTerm Project
A multi-user PC-based virtual
environment with user programmable agents.
[Australia, multi-user programming
platform, 3D environment, multi-user flight simulator/games programming platform]
http://www.cyberterm.com.au
Cybertown
[United States, Passport, Mac/PC]
http://www.cybertown.com/3dvd.html
DoomGate
[United States]
http://doomgate.cs.buffalo.edu/index.html
ESPIRIT Humanoid Project
A project to design and implement a
real-time and parallel system for the simulation of virtual humans in their environment.
[Switzerland]
http://ligwww.epfl.ch/~thalmann/humanoid.html
European Conference on Disability,
Virtual Reality and Associated Technologies (ECDVRAT)
excellent site with links to other
Disability sites
[United Kingdom]
http://cyber.reading.ac.uk/people/pms/WWW/ecdvrat/call98.htm
First International Conference on
Medical Image Computing and Computer-Assisted Intervention, MICCAI '98
First International Conference on
Medical Image Computing and Computer-Assisted Intervention, Massachusetts Institute of
Technology, Cambridge MA, USA - October 11-13, 1998 A unified conference formed by the
merger of CVRMed, MRCAS, and VBC , Computer Vision, Virtual Reality and Robotics in
Medicine, Medical Robotics and Computer Assisted Surgery, Visualization in Biomedical
Computing
[United States]
http://www.ai.mit.edu/conferences/miccai98.html
Fujitsu CyberCity '96
[Japan, Agora Client, CyberCity
'96]
http://CyberCommunity3D.gmsnet.or.jp/cc96/
Habitat
[Japan, Fujitsu, Agora Client]
http://www.race.u-tokyo.ac.jp/RACE/TGM/Mud/habitat.html
Medicine Meets Virtual Reality 7
MMVR 7, January 20-23, 1999, San
Francisco Marriott Hotel Sponsored by Aligned Management Associates, Inc. Inc.
[United States]
http://www.amainc.com/MMVR/MMVR.html
Medicine Virtual Expo
[United States]
http://www2.best.com/~elusive/customers/med_vir_reality/vr_med_expo2.html
NICE: The Narrative Immersive
Constructionist/Collaborative Environments project
Based in the Interactive Computing
Environments Lab (ICE) and the Electronic Visualization Lab (EVL) at the University of
Illinois at Chicago, NICE is a learning environment for young children, implemented in the
CAVE(tm) virtual reality environment. Children can collaboratively construct artifacts in
the CAVE and, in doing so, build an underlying narrative that is driven by
constructionism.
[United States, children, constructionism, collaborative environments, virtual worlds]
http://www.ice.eecs.uic.edu/~nice/
Project Hippocrates
NSF-funded work is being conducted
jointly by Carnegie Mellon University and Shadyside Medical Center.
[United States]
http://www.cs.cmu.edu/afs/cs.cmu.edu/project/mrcas/www/hippocrates.html
Sherwood Forest Community Project
Sherwood Forest Community is an
experiment in community building and culture in AlphaWorld that is being planted and
populated by members of the Contact Consortium. The purpose is to build a natural setting
in which to interact, grow amd work.
[United States]
http://www.ccon.org/events/sherwood.html
Soar Intelligent FORces (IFOR)
project
The Soar IFOR effort is a
collaborative effort between researchers at the Carnegie Mellon University School of
Computer Science, the University of Michigan's Artificial Intelligence Laboratory, and the
University of Southern California's Information Sciences Institute.
[United States]
http://www.isi.edu/soar/soar-ifor-project.html
TAPPED IN
A multi-user virtual environment
(MUVE) that enables people anywhere to engage in real-time (synchronous) collaboration.
[United States, conferencing,
collaborative environment, virtual environment]
http://www.tappedin.sri.com/
VESAMOTEX: Virtual Education -
Science and Math of TEXas
The VESAMOTX program utilizes
Virtual Reality to aid in the education of students in sciences and math. VR is used
either passively, with the use of 3D glasses, or actively in immersive environments, with
the use of HMDs.
[United States, Texas, Slaton High
School, science education, math education, immersive environments]
http://Users.HUB.ofthe.Net/~mtalkmit/
VET: Virtual Environments for
Training
The Virtual Environments for
Training project is a collaboration with Lockheed AI Center and USC Behavioral
Technologies Lab developing training systems whic integrate virtual reality and
intelligent tutoring technologies.
[United States, HMDs, 3D mice, data
gloves]
http://www.isi.edu/isd/vet.html
V-HAG: Virtual Humans Architecture
Group
Established to examine existing
Virtual Humans systems and find areas of commonality, with an eye towards developing an
interchange standard.
[Canada]
http://ece.uwaterloo.ca/~v-humans/vhag.html
Virtual Anesthesiology Training
Simulator System
[United States, CAE Electronics
Inc., Stanford University, University of Washington, Anesthesiology simulation, SAM,
Simulated Anesthesiology Mannikin]
http://www.cae.ca/cae_electronics_inc/patient.html
Virtual World Wide Web
has links to for BattleTec, Red
Planet and the Virtual Geographic League.
[United States]
http://www.virtualworld.com/
WaxWeb WaxWeb 2.0 is an
interactive film on the WWW that implements a dynamic version of VRML.
[United States, MOO, story]
http://bug.village.virginia.edu
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